medal of honor: rising sun review

Medal of Honor: Rising Sun remind me just how awesome these games can really be—and why so many people go bonkers for annual FPS releases. game are, quite simply, the most memorable action sequence found in a game to Maybe I’m veering into hyperbole due to my lack of experience—after all, this is first World War II shooter I’ve ever played—but I still feel very strongly about what I’m saying. See, when you boot up the game for the first time, you won’t be greeted by the main menu. My standard issue compass often led me down the wrong path. feel. dramatically One thing I want to mention briefly before moving on are the turret sequences found in most levels. I would argue that even the voice acting was pretty good. It was almost as if certain actions called them down out of the sky. That being said, the enemy AI isn’t the smartest in the world. I blame the occasional slip-ups on the game coming out in 2003. What I believe was intended to pad the experience out but unfortunately means all of nothing now is the online multiplayer. I became quite invested in the game’s narrative and characters as I went along, despite the fact that military shooters aren’t usually renowned for such. The main characters’ models are detailed and unique, and environments are large (albeit linear) and teeming with life. Thanks to that opening sequence (and others like it), the use of historical footage, and the fairly decent in-engine cinematics, Rising Sun made me feel like I was a soldier on the ground during that era. Blecchh…another boring morning on the boat. it’s the game’s historical accuracy and the intensity of the battles that Despite having my own set of personal preferences, I always try my darnedest to expand my gaming horizons, seeking out genres and titles that I might not usually play in the hopes that I’ll come to enjoy them. Naturally, these relatively sizable levels are filled with more than just bad guys to kill. I guess it was just really neat to play as a daring combatant infiltrating enemy bases and gathering intel with a hearty team by my side. The reason behind this comparison is obvious–the two wonderfully detailed locations found in this game and the many characters that weapons on the fly, which is a good thing since the standard issue firearms of Health restores and ammo were littered everywhere throughout maps, giving me something to lean on after especially difficult encounters. The uncomfortable hammock sways serenely as you half doze and half listen the voices of the Andrew Sisters and your bunk mates who brag about their g The sounds of the world around me further immersed me in an already stunning audio experience. It’s all classic war, man. However, even the game’s sways serenely as you half doze and half listen the voices of the Andrew Sisters The first fifteen minutes of this and your bunk mates who brag about their girl that waits for them back home. I know it’s cliché as all get out to say this, but in all honesty, the soundtrack made this game feel like playing a movie. I often got pretty close to enemies without any trouble, and I’d occasionally walk up to one standing in a corner doing nothing. In the “Special Features” menu, you can view historical movies, fictional letters from home sent to the protagonist, interviews with World War II veterans, the storyboards for each level, and the credits. Plus, there are a ton of options to mess with in each mode. I guess none of the performances were, quote/unquote, “Oscar-worthy,” per se, but I still came to love the characters due in part to their lively vocal characterization. Patterson, the hero of Medal of Honor: Frontline, is Before I begin, I want to thank my old buddy from Gaming Club, Justin J., for letting me have this game. location but once you man a gun turret waves of enemies seem to just appear out Medal of Honor: Rising Sun I mean war is hell, but I thought I knew what I was getting into. I never changed the controller layout because everything jived with me. Keep in mind that I’m not a very competitive gamer, so I tend not to care about these issues unless they become absurdly egregious. trouble. The explosions from that initial attack must have scrambled my brains or something, because aiming and shooting was a chore. All of the sound effects—from the subtle drumroll when selecting an item on a menu to the agonizing screams of enemy troops—made for a positively riveting ensemble. Make sure to join my Discord server. There are also bonus objectives that you can only reveal by completing them, adding a layer of discovery to your journey. disappoint. Medal of Honor: Rising Sun PS2 Review - Page 1 from TweakTown's online gaming review, article and guide content pages Simon Hutchinson | Nov 27, 2003 at 11:00 pm CST - … a multiplayer mode. December 7, 1941. Obviously, while running through a level, there isn’t a big arrow at the top of the screen pointing the way, so you have to scan the environment for helpful clues. challenge, the Japanese were known for their direct fighting style and tendency

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